Tenant related problems

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Tenant related problems

Post by lpt on Wed Jul 26, 2017 2:50 am

Okay, just found some problems about 2 tenants. I have fixed files, but i can't attach them, so yeah... logs.

1. Bunyip and Swamp bunyip legs missing when they eat someone.
There isn't any logs to it, so i'll just say: it happens because .lua files weren't updated in 8.6.0

2. Anthro Deer refuses to spawn. They are not dying, they just simply won't spawn.
Deer log:
[21:13:36.065] [Info] Root: Preparing Root...
[21:13:36.068] [Info] Root: Done preparing Root.
[21:13:36.068] [Info] Client Version 1.3.2 (windows x86_64) Source ID: 4d70cfed23093a8e5abe06d662c6a5610fefc596 Protocol: 743
[21:13:36.068] [Info] Root: Scanning for asset sources in directory '..\assets\'
[21:13:36.757] [Info] Root: Scanning for asset sources in directory '..\mods\'
[21:13:37.088] [Warn] Root: Unrecognized file in asset directory 'mods_go_here', skipping
[21:13:37.088] [Info] Root: Detected asset source named 'base' at '..\assets\packed.pak'
[21:13:37.088] [Info] Root: Detected asset source named 'ssvm' at '..\mods\StarboundSimpleVoreMod-8.6.1'
[21:13:37.088] [Info] Root: Detected unnamed asset source at '..\assets\user'
[21:13:37.088] [Info] Loading assets from: '..\assets\packed.pak'
[21:13:37.973] [Info] Loading assets from: '..\mods\StarboundSimpleVoreMod-8.6.1'
[21:13:38.665] [Info] Loading assets from: '..\assets\user'
[21:13:42.321] [Info] Assets digest is 38e5a038aaf3674ed0149c1001345cdfc988c0421c5ffff94541434a629a05e1
[21:13:42.321] [Info] Root: Loaded Assets in 6.2535 seconds
[21:13:42.328] [Info] Application: Initializing SDL Video
[21:13:42.338] [Info] Application: Initializing SDL Joystick
[21:13:42.356] [Info] Application: Initializing SDL Sound
[21:13:42.484] [Info] Initialized Steam services
[21:13:42.486] [Info] Application: Creating SDL Window
[21:13:43.050] [Info] Application: Enabling VSync with late swap tearing
[21:13:43.254] [Info] Application: Opened default audio device with 44.1khz / 16 bit stereo audio, 2048 sample size buffer
[21:13:43.263] [Info] OpenGL version: '4.5.13399 Compatibility Profile Context 15.201.1101.0' vendor: 'ATI Technologies Inc.' renderer: 'AMD Radeon(TM) R7 Graphics' shader: '4.40'
[21:13:43.264] [Info] Application: initialization...
[21:13:43.266] [Info] Root: Loaded Configuration in 0.00159625 seconds
[21:13:43.281] [Info] Application: renderer initialization...
[21:13:43.282] [Info] detected supported OpenGL texture size 16384, using atlasNumCells 128
[21:13:43.283] [Info] detected supported OpenGL texture size 16384, using atlasNumCells 64
[21:13:43.285] [Info] Root: Loaded ImageMetadataDatabase in 1.89984e-06 seconds
[21:13:43.319] [Info] Application: main update loop...
[21:13:43.322] [Info] Loading mods from user generated content with id '731354142' from directory 'C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\731354142'
[21:13:43.323] [Info] Loading mods from user generated content with id '729726478' from directory 'C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\729726478'
[21:13:43.323] [Info] Loading mods from user generated content with id '740863523' from directory 'C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\740863523'
[21:13:43.323] [Info] Reloading to include all user generated content
[21:13:43.323] [Info] Root: Reloading from disk
[21:13:43.323] [Info] Root: Writing runtime configuration to '..\storage\starbound.config'
[21:13:43.473] [Info] Root: Loaded Configuration in 0.0016654 seconds
[21:13:43.473] [Info] Root: Scanning for asset sources in directory '..\assets\'
[21:13:44.129] [Info] Root: Scanning for asset sources in directory '..\mods\'
[21:13:44.420] [Warn] Root: Unrecognized file in asset directory 'mods_go_here', skipping
[21:13:44.421] [Info] Root: Scanning for asset sources in directory 'C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\731354142'
[21:13:44.422] [Info] Root: Scanning for asset sources in directory 'C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\729726478'
[21:13:44.423] [Info] Root: Scanning for asset sources in directory 'C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\740863523'
[21:13:44.425] [Info] Root: Detected asset source named 'base' at '..\assets\packed.pak'
[21:13:44.425] [Info] Root: Detected asset source named 'ssvm' at '..\mods\StarboundSimpleVoreMod-8.6.1'
[21:13:44.425] [Info] Root: Detected asset source named 'Improved Food Descriptions' at 'C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\731354142\contents.pak'
[21:13:44.425] [Info] Root: Detected asset source named 'Weapon Stats' at 'C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\729726478\contents.pak'
[21:13:44.425] [Info] Root: Detected asset source named 'Legendary Tooltips' at 'C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\740863523\contents.pak'
[21:13:44.425] [Info] Root: Detected unnamed asset source at '..\assets\user'
[21:13:44.425] [Info] Loading assets from: '..\assets\packed.pak'
[21:13:45.346] [Info] Loading assets from: '..\mods\StarboundSimpleVoreMod-8.6.1'
[21:13:45.961] [Info] Loading assets from: 'C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\731354142\contents.pak'
[21:13:45.962] [Info] Loading assets from: 'C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\729726478\contents.pak'
[21:13:45.963] [Info] Loading assets from: 'C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\740863523\contents.pak'
[21:13:45.965] [Info] Loading assets from: '..\assets\user'
[21:13:48.985] [Info] Assets digest is 8d43b99e6dae94948e2d5106df9419ae8afdf6a7529daae69aa66d38ba920afe
[21:13:48.985] [Info] Root: Loaded Assets in 5.51201 seconds
[21:13:49.001] [Info] Root: Loaded ImageMetadataDatabase in 4.17966e-06 seconds
[21:13:49.014] [Info] Root: Loaded NameGenerator in 0.026844 seconds
[21:13:49.210] [Info] Root: Loaded PlantDatabase in 0.195549 seconds
[21:13:50.023] [Info] Root: Loaded ObjectDatabase in 1.03533 seconds
[21:13:50.109] [Info] Root: Loaded ProjectileDatabase in 0.898793 seconds
[21:13:50.316] [Info] Root: Loaded MonsterDatabase in 0.292542 seconds
[21:13:50.318] [Info] Root: Loaded StagehandDatabase in 0.00262178 seconds
[21:13:50.327] [Info] Root: Loaded VehicleDatabase in 0.00830382 seconds
[21:13:50.336] [Info] Root: Loaded PlayerFactory in 0.00878638 seconds
[21:13:50.368] [Info] Root: Loaded NpcDatabase in 0.258996 seconds
[21:13:50.372] [Info] Root: Loaded VersioningDatabase in 0.00429212 seconds
[21:13:50.372] [Info] Root: Loaded EntityFactory in 0.0364838 seconds
[21:13:50.440] [Info] Root: Loaded ParticleDatabase in 0.0677547 seconds
[21:13:50.838] [Info] Root: Loaded MaterialDatabase in 0.466089 seconds
[21:13:50.846] [Info] Root: Loaded TerrainDatabase in 0.00746257 seconds
[21:13:50.901] [Info] Root: Loaded BiomeDatabase in 0.0545398 seconds
[21:13:50.903] [Info] Root: Loaded LiquidsDatabase in 0.00191998 seconds
[21:13:50.938] [Info] Root: Loaded StatusEffectDatabase in 0.0350346 seconds
[21:13:51.402] [Info] Root: Loaded DamageDatabase in 0.464566 seconds
[21:13:51.411] [Info] Root: Loaded EffectSourceDatabase in 0.00892051 seconds
[21:13:51.418] [Info] Root: Loaded FunctionDatabase in 0.00640094 seconds
[21:13:51.462] [Info] Root: Loaded TreasureDatabase in 0.0435778 seconds
[21:13:51.868] [Info] Root: Loaded DungeonDefinitions in 0.406676 seconds
[21:13:51.868] [Info] Root: Loaded TilesetDatabase in 7.21939e-05 seconds
[21:13:51.872] [Info] Root: Loaded StatisticsDatabase in 0.00312106 seconds
[21:13:51.872] [Info] Root: Loaded EmoteProcessor in 0.000110571 seconds
[21:13:51.897] [Info] Root: Loaded SpeciesDatabase in 0.0248833 seconds
[21:13:51.920] [Info] Root: Loaded QuestTemplateDatabase in 0.0226229 seconds
[21:13:51.924] [Info] Root: Loaded AiDatabase in 0.00430694 seconds
[21:13:51.927] [Info] Root: Loaded TechDatabase in 0.00338779 seconds
[21:13:51.941] [Info] Root: Loaded CodexDatabase in 0.0133152 seconds
[21:13:52.398] [Info] Root: Loaded BehaviorDatabase in 0.457307 seconds
[21:13:52.403] [Info] Root: Loaded DanceDatabase in 0.00423474 seconds
[21:13:52.413] [Info] Root: Loaded SpawnTypeDatabase in 0.0101189 seconds
[21:13:52.418] [Info] Root: Loaded RadioMessageDatabase in 0.00535565 seconds
[21:13:56.809] [Info] Root: Loaded ItemDatabase in 6.44155 seconds
[21:13:56.999] [Info] Root: Loaded CollectionDatabase in 4.58076 seconds
[21:13:58.229] [Info] detected supported OpenGL texture size 16384, using atlasNumCells 256
[21:14:41.099] [Info] UniverseServer: Acquiring universe lock file
[21:14:41.107] [Info] UniverseServer: Loading settings
[21:14:41.113] [Info] UniverseServer: Starting UniverseServer with UUID: 926f287c99b9c4236988bb9f4db2fc1f
[21:14:41.145] [Info] UniverseServer: Logged in player 'Creeperbot' locally
[21:14:41.145] [Info] UniverseServer: Logged in account '<anonymous>' as player 'Creeperbot' from address local
[21:14:41.220] [Info] UniverseServer: Loading system world (983060111, 825029089, -158323645) from disk storage
[21:14:41.230] [Info] UniverseClient: Joined server as client 1
[21:14:41.267] [Info] UniverseServer: Reviving player at CelestialWorld:983060093:825029012:-186821853:5
[21:14:41.267] [Info] UniverseServer: Client 'Creeperbot' <1> (local) connected
[21:14:41.319] [Info] UniverseServer: Loading celestial world 983060093:825029012:-186821853:5
[21:14:41.381] [Info] Protected dungeonIds for world set to (65524)
[21:14:41.717] [Info] detected supported OpenGL texture size 16384, using atlasNumCells 64
[21:14:41.717] [Info] detected supported OpenGL texture size 16384, using atlasNumCells 128
[21:14:41.725] [Info] detected supported OpenGL texture size 16384, using atlasNumCells 256
[21:14:41.726] [Info] detected supported OpenGL texture size 16384, using atlasNumCells 256
[21:14:41.726] [Info] Setting steam rich presence connection as steam id 76561198070553267
[21:14:41.734] [Error] Cannot set Steam achievement kill10poptops
[21:14:41.735] [Error] Cannot set Steam achievement dismisscrewmember
[21:14:41.741] [Info] UniverseServer: Warping player 1 to CelestialWorld:983060093:825029012:-186821853:5=1092.21.1078
[21:14:48.019] [Info] Root: Loaded TenantDatabase in 0.0542784 seconds
[21:15:19.357] [Error] Exception caught loading asset: /npcs/vore/anthrodeer/deer.lua, (AssetException) No such asset '/npcs/vore/anthrodeer/deer.lua'
[0] 7ff6003a7153 Star::captureStack
[1] 7ff6003a5ede Star::StarException::StarException
[2] 7ff6003c42d3 Star::Assets::read
[3] 7ff6003b9aaa <lambda_d89d63ab62ee311906d2449a8fa8f4ad>::operator()
[4] 7ff6003b1b8f std::_Invoker_functor::_Call<<lambda_d89d63ab62ee311906d2449a8fa8f4ad> & __ptr64>
[5] 7ff6003b4636 std::invoke<<lambda_d89d63ab62ee311906d2449a8fa8f4ad> & __ptr64>
[6] 7ff6003b26c0 std::_Invoke_ret<std::shared_ptr<Star::Assets::AssetData>,<lambda_d89d63ab62ee311906d2449a8fa8f4ad> & __ptr64>
[7] 7ff6003ba306 std::_Func_impl<<lambda_d89d63ab62ee311906d2449a8fa8f4ad>,std::allocator<int>,std::shared_ptr<Star::Assets::AssetData> >::_Do_call
[8] 7ff60075a337 std::_Func_class<std::shared_ptr<Star::DamageDatabase> >::operator()
[9] 7ff6003c3d68 Star::Assets::processAssetData
[10] 7ff6003c1398 Star::Assets::loadBytes
[11] 7ff6003c11e3 Star::Assets::loadAsset
[12] 7ff6003be32f Star::Assets::doLoad
[13] 7ff6003bfe1b Star::Assets::getAsset
[14] 7ff6003bbcb4 Star::Assets::bytes
[15] 7ff600a2aca8 Star::LuaRoot::ScriptCache::loadScript
[16] 7ff600a2abf8 Star::LuaRoot::ScriptCache::loadContextScript
[17] 7ff600a2a6ee Star::LuaRoot::createContext
[18] 7ff600a13cba Star::LuaBaseComponent::init
[19] 7ff600621e14 Star::Npc::init
[20] 7ff6009522fe Star::WorldServer::addEntity
[21] 7ff600abe145 Star::LuaBindings::WorldCallbacks::spawnNpc
[22] 7ff600a6eab4 std::_Invoker_functor::_Call<Star::Maybe<int> (__cdecl*const & __ptr64)(Star::World * __ptr64,Star::Vector<float,2> const & __ptr64,Star::String const & __ptr64,Star::String const & __ptr64,float,Star::Maybe<unsigned __int64>,Star::Json const & __ptr64),Star::World * __ptr64 const & __ptr64,Star::Vector<float,2>,Star::String,Star::String,float,Star::Maybe<unsigned __int64>,Star::Json>
[23] 7ff600a82747 std::invoke<Star::Maybe<int> (__cdecl*const & __ptr64)(Star::World * __ptr64,Star::Vector<float,2> const & __ptr64,Star::String const & __ptr64,Star::String const & __ptr64,float,Star::Maybe<unsigned __int64>,Star::Json const & __ptr64),Star::World * __ptr64 const & __ptr64,Star::Vector<float,2>,Star::String,Star::String,float,Star::Maybe<unsigned __int64>,Star::Json>
[24] 7ff600a73668 std::_Invoke_ret<Star::Maybe<int> (__cdecl*const & __ptr64)(Star::World * __ptr64,Star::Vector<float,2> const & __ptr64,Star::String const & __ptr64,Star::String const & __ptr64,float,Star::Maybe<unsigned __int64>,Star::Json const & __ptr64),Star::World * __ptr64 const & __ptr64,Star::Vector<float,2>,Star::String,Star::String,float,Star::Maybe<unsigned __int64>,Star::Json>
[25] 7ff600a70a15 std::_Call_binder<std::_Unforced,0,1,2,3,4,5,6,Star::Maybe<int> (__cdecl*const)(Star::World * __ptr64,Star::Vector<float,2> const & __ptr64,Star::String const & __ptr64,Star::String const & __ptr64,float,Star::Maybe<unsigned __int64>,Star::Json const & __ptr64),std::tuple<Star::World * __ptr64,std::_Ph<1>,std::_Ph<2>,std::_Ph<3>,std::_Ph<4>,std::_Ph<5>,std::_Ph<6> > const ,std::tuple<Star::Vector<float,2> && __ptr64,Star::String && __ptr64,Star::String && __ptr64,float && __ptr64,Star::Maybe<unsigned __int64> && __ptr64,Star::Json && __ptr64> >
[26] 7ff600a6b8d1 std::_Binder<std::_Unforced,Star::Maybe<int> (__cdecl&)(Star::World * __ptr64,Star::Vector<float,2> const & __ptr64,Star::String const & __ptr64,Star::String const & __ptr64,float,Star::Maybe<unsigned __int64>,Star::Json const & __ptr64),Star::World * __ptr64 & __ptr64,std::_Ph<1> const & __ptr64,std::_Ph<2> const & __ptr64,std::_Ph<3> const & __ptr64,std::_Ph<4> const & __ptr64,std::_Ph<5> const & __ptr64,std::_Ph<6> const & __ptr64>::operator()<Star::Vector<float,2>,Star::String,Star::String,float,Star::Maybe<unsigned __int64>,Star::Json>
[27] 7ff600aa5f33 <lambda_fe3cb8f6b21acf11c05b36a0457c44cc>::operator()
[28] 7ff600a6e69f std::_Invoker_functor::_Call<<lambda_fe3cb8f6b21acf11c05b36a0457c44cc> & __ptr64,Star::LuaEngine & __ptr64,unsigned __int64,Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> * __ptr64>
[29] 7ff600a825d0 std::invoke<<lambda_fe3cb8f6b21acf11c05b36a0457c44cc> & __ptr64,Star::LuaEngine & __ptr64,unsigned __int64,Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> * __ptr64>
[30] 7ff600a765f9 std::_Invoke_ret<Star::Variant<Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,Star::LuaVariadic<Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> > >,<lambda_fe3cb8f6b21acf11c05b36a0457c44cc> & __ptr64,Star::LuaEngine & __ptr64,unsigned __int64,Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> * __ptr64>
[31] 7ff600aa9f3b std::_Func_impl<<lambda_fe3cb8f6b21acf11c05b36a0457c44cc>,std::allocator<int>,Star::Variant<Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,Star::LuaVariadic<Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> > >,Star::LuaEngine & __ptr64,unsigned __int64,Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> * __ptr64>::_Do_call
[32] 7ff60037481d std::_Func_class<Star::Variant<Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,Star::LuaVariadic<Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> > >,Star::LuaEngine & __ptr64,unsigned __int64,Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> * __ptr64>::operator()
[33] 7ff6003737af <lambda_a03bcae4599b53751a446949639a4d5e>::operator()
[34] 7ff6002fb938 luaD_precall
[35] 7ff6003146e1 luaV_execute
[36] 7ff6002fb443 luaD_call
[37] 7ff6002fbc1b luaD_rawrunprotected
[38] 7ff6002fb650 luaD_pcall
[39] 7ff6002f1b64 lua_pcallk
[40] 7ff60037b930 Star::LuaEngine::pcallWithTraceback
[41] 7ff6005694fe Star::LuaEngine::callFunction<float>
[42] 7ff60056cca5 Star::LuaFunction::invoke<Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,float>
[43] 7ff60056cbc0 Star::LuaBaseComponent::invoke<Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,float>
[44] 7ff60057394c Star::LuaUpdatableComponent<Star::LuaWorldComponent<Star::LuaBaseComponent> >::update<Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,float>
[45] 7ff60064f73e Star::Object::update
[46] 7ff60094b31e <lambda_5251ea3b435705ab973fc9e3a86aa323>::operator()
[47] 7ff6004fa5d7 Star::EntityMap::updateAllEntities
[48] 7ff60096e824 Star::WorldServer::update
[49] 7ff600974b66 Star::WorldServerThread::update
[50] 7ff600974558 Star::WorldServerThread::run
[51] 7ff6003a3c5e Star::ThreadImpl::runThread
[52] 7ff9bb418364 BaseThreadInitThunk
[53] 7ff9bd6f70d1 RtlUserThreadStart
[21:15:19.397] [Warn] Could not spawn NPC of species 'dummy' and type 'pred_deer', exception caught: (AssetException) Error loading asset /npcs/vore/anthrodeer/deer.lua
[21:15:19.980] [Error] Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/objects/spawner/colonydeed/colonydeed.lua"]:465: (LuaConversionException) Error converting LuaValue to type 'int'
[0] 7ff6003a7153 Star::captureStack
[1] 7ff6003a5ede Star::StarException::StarException
[2] 7ff600370ceb Star::LuaConversionException::LuaConversionException
[3] 7ff60036c146 Star::LuaConversionException::format<char const * __ptr64>
[4] 7ff60056f687 Star::luaTo<int>
[5] 7ff600597ed6 Star::LuaDetail::ArgGet<int>::get
[6] 7ff600aa2e6c <lambda_cf8e2fc210c152351a677d981806b1c3>::operator()
[7] 7ff600a6e0df std::_Invoker_functor::_Call<<lambda_cf8e2fc210c152351a677d981806b1c3> & __ptr64,Star::LuaEngine & __ptr64,unsigned __int64,Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> * __ptr64>
[8] 7ff600a82180 std::invoke<<lambda_cf8e2fc210c152351a677d981806b1c3> & __ptr64,Star::LuaEngine & __ptr64,unsigned __int64,Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> * __ptr64>
[9] 7ff600a75f09 std::_Invoke_ret<Star::Variant<Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,Star::LuaVariadic<Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> > >,<lambda_cf8e2fc210c152351a677d981806b1c3> & __ptr64,Star::LuaEngine & __ptr64,unsigned __int64,Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> * __ptr64>
[10] 7ff600aa969b std::_Func_impl<<lambda_cf8e2fc210c152351a677d981806b1c3>,std::allocator<int>,Star::Variant<Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,Star::LuaVariadic<Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> > >,Star::LuaEngine & __ptr64,unsigned __int64,Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> * __ptr64>::_Do_call
[11] 7ff60037481d std::_Func_class<Star::Variant<Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,Star::LuaVariadic<Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> > >,Star::LuaEngine & __ptr64,unsigned __int64,Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> * __ptr64>::operator()
[12] 7ff6003737af <lambda_a03bcae4599b53751a446949639a4d5e>::operator()
[13] 7ff6002fb938 luaD_precall
[14] 7ff6003146e1 luaV_execute
[15] 7ff6002fb443 luaD_call
[16] 7ff6002fbc1b luaD_rawrunprotected
[17] 7ff6002fb650 luaD_pcall
[18] 7ff6002f1b64 lua_pcallk
[19] 7ff60037b930 Star::LuaEngine::pcallWithTraceback
[20] 7ff6005694fe Star::LuaEngine::callFunction<float>
[21] 7ff60056cca5 Star::LuaFunction::invoke<Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,float>
[22] 7ff60056cbc0 Star::LuaBaseComponent::invoke<Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,float>
[23] 7ff60057394c Star::LuaUpdatableComponent<Star::LuaWorldComponent<Star::LuaBaseComponent> >::update<Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,float>
[24] 7ff60064f73e Star::Object::update
[25] 7ff60094b31e <lambda_5251ea3b435705ab973fc9e3a86aa323>::operator()
[26] 7ff6004fa5d7 Star::EntityMap::updateAllEntities
[27] 7ff60096e824 Star::WorldServer::update
[28] 7ff600974b66 Star::WorldServerThread::update
[29] 7ff600974558 Star::WorldServerThread::run
[30] 7ff6003a3c5e Star::ThreadImpl::runThread
[31] 7ff9bb418364 BaseThreadInitThunk
[32] 7ff9bd6f70d1 RtlUserThreadStart
stack traceback:
[C]: in ?
[C]: in field 'callScriptedEntity'
[string "/objects/spawner/colonydeed/colonydeed.lua"]:465: in global 'spawn'
[string "/objects/spawner/colonydeed/colonydeed.lua"]:515: in global 'respawnTenants'
[string "/objects/spawner/colonydeed/colonydeed.lua"]:574: in global 'scanVacantArea'
[string "/objects/spawner/colonydeed/colonydeed.lua"]:261: in field 'completeCallback'
[string "/objects/spawner/colonydeed/timer.lua"]:28: in method 'update'
[string "/objects/spawner/colonydeed/timer.lua"]:118: in method 'update'
[string "/objects/spawner/colonydeed/colonydeed.lua"]:107: in function <[string "/objects/spawner/colonydeed/colonydeed.lua"]:104>
[0] 7ff6003a7153 Star::captureStack
[1] 7ff6003a5ede Star::StarException::StarException
[2] 7ff60037a4c1 Star::LuaEngine::handleError
[3] 7ff600569517 Star::LuaEngine::callFunction<float>
[4] 7ff60056cca5 Star::LuaFunction::invoke<Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,float>
[5] 7ff60056cbc0 Star::LuaBaseComponent::invoke<Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,float>
[6] 7ff60057394c Star::LuaUpdatableComponent<Star::LuaWorldComponent<Star::LuaBaseComponent> >::update<Star::Variant<Star::Empty,bool,__int64,double,Star::String,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,float>
[7] 7ff60064f73e Star::Object::update
[8] 7ff60094b31e <lambda_5251ea3b435705ab973fc9e3a86aa323>::operator()
[9] 7ff6004fa5d7 Star::EntityMap::updateAllEntities
[10] 7ff60096e824 Star::WorldServer::update
[11] 7ff600974b66 Star::WorldServerThread::update
[12] 7ff600974558 Star::WorldServerThread::run
[13] 7ff6003a3c5e Star::ThreadImpl::runThread
[14] 7ff9bb418364 BaseThreadInitThunk
[15] 7ff9bd6f70d1 RtlUserThreadStart
[21:15:25.677] [Info] UniverseClient: Client disconnecting...
[21:15:25.716] [Info] Client received world stop packet, leaving: Removed
[21:15:25.813] [Info] UniverseServer: Client 'Creeperbot' <1> (local) disconnected for reason:
[21:15:25.814] [Info] UniverseServer: Stopping idle world CelestialWorld:983060093:825029012:-186821853:5
[21:15:26.344] [Info] UniverseServer: Stopping UniverseServer
[21:15:26.414] [Info] Clearing steam rich presence connection
[21:15:27.582] [Info] Application: quit requested
[21:15:27.582] [Info] Application: quitting...
[21:15:27.582] [Info] Application: shutdown...
[21:15:27.750] [Info] Root: Shutting down Root
[21:15:28.234] [Info] Application: Destroying SDL Window
[21:15:28.368] [Info] Application: stopped gracefully


2.5. Not really a problem, but i just don't know where i can post it. Just found in game files recipe for mantizi costume, which isn't in game, because cost and output in the recipes are listed in kineptic tokens and kineptic armor. I don't think it's even a problem for almost everyone, but i just found it a bit frustrating :V

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Re: Tenant related problems

Post by Sheights on Wed Jul 26, 2017 7:58 pm

Roger and Roger and Roger

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Re: Tenant related problems

Post by SL-Seth270 on Mon Aug 28, 2017 6:21 am

I Found an Interesting lil glitch not a bug so to say but interesting to take note of.
If Spenzarzoo has melted someone without your knowing when you have him as a tenant and you get rid of the colony deed attached to the tenant that was melted when they reform they don't Vanish and hang around indefinatly
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Re: Tenant related problems

Post by Sleeps-Fox on Fri Sep 01, 2017 12:03 am

SL-Seth270 wrote:I Found an Interesting lil glitch not a bug so to say but interesting to take note of.
If Spenzarzoo has melted someone without your knowing when you have him as a tenant and you get rid of the colony deed attached to the tenant that was melted when they reform they don't Vanish and hang around indefinatly
i have a in-game made tool for dealing with that kind of thing, it mostly works on first use... may take a few consecutive shots but it always seems to remove them problematic broken npc's in the end for me.

Code:
/spawnitem rarepistol 1 '{"category" : "Its Anti-Friendly","rarity" : "Essential","twoHanded":false,"level":1,"baseDpsFactor":300.1,"elementalType":"poison","animationPartVariants":{"middle":17,"barrel":11,"butt":20},"primaryAbility":{"projectileParameters":{"damageTeam":{"type":"enemy","team":2 },"statusEffects":["vulnerability","beamoutanddie"]}},"shortdescription":"^yellow;Npc-Goodbye-o Gun","tooltipFields":{"reinforceLabel":"+0","altAbilityLabel":"Entity Killer"}}'

just enable admin /admin then copy/paste the above command to receive the tool(gun) and then just shoot the desired NPC you want to get rid of, it should take 1 shot as it uses a scripted vanilla stat effect but if the npc remains, just shoot them a few more times, this tool can only harm friendly npc's so don't go trying to use it as an actual weapon
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Re: Tenant related problems

Post by SL-Seth270 on Sat Sep 02, 2017 11:11 pm

well i'll give that a shot
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Re: Tenant related problems

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